// 0c.c Avec 1 boutton qui ferme l' appli. source:?

#include <gtk/gtk.h>

/* This is a callback function. The data arguments are ignored
 * in this example. More on callbacks below. */
static void hello( GtkWidget *widget, gpointer data )
{
  g_print ("Hello World\n");
}

static gboolean delete_event(GtkWidget *widget, GdkEvent *event, gpointer data)
{
  /* If you return FALSE in the "delete_event" signal handler,
   * GTK will emit the "destroy" signal. Returning TRUE means
   * you don't want the window to be destroyed.
   * This is useful for popping up 'are you sure you want to quit?' type dialogs. */
  g_print ("delete event occurred\n");
  /* Change TRUE to FALSE and the main window will be destroyed with a "delete_event". */
  return TRUE;
}

/* Another callback */
static void destroy( GtkWidget *widget, gpointer data )
{
  gtk_main_quit ();
}

int main( int   argc, char *argv[] )
{
    /* GtkWidget is the storage type for widgets */
    GtkWidget *window;
    GtkWidget *button;
    
    /* This is called in all GTK applications. Arguments are parsed
     * from the command line and are returned to the application. */
    gtk_init (&argc, &argv);
    /* create a new window */
    window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
    /* When the window is given the "delete_event" signal (this is given
     * by the window manager, usually by the "close" option, or on the
     * titlebar), we ask it to call the delete_event () function
     * as defined above. The data passed to the callback
     * function is NULL and is ignored in the callback function. */
    g_signal_connect (G_OBJECT (window), "delete_event",G_CALLBACK (delete_event), NULL);
    /* Here we connect the "destroy" event to a signal handler.  
     * This event occurs when we call gtk_widget_destroy() on the window,
     * or if we return FALSE in the "delete_event" callback. */
    g_signal_connect (G_OBJECT (window), "destroy",G_CALLBACK (destroy), NULL);
    /* Sets the border width of the window. */
    gtk_container_set_border_width (GTK_CONTAINER (window), 10);

/* Creates a new button with the label "Hello World". */
    button = gtk_button_new_with_label ("Hello World");
    /* When the button receives the "clicked" signal, it will call the
     * function hello() passing it NULL as its argument.  The hello()
     * function is defined above. */
    g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (hello), NULL);
    
    /* This will cause the window to be destroyed by calling
     * gtk_widget_destroy(window) when "clicked".  Again, the destroy
     * signal could come from here, or the window manager. */
    g_signal_connect_swapped (G_OBJECT (button), "clicked",
			      G_CALLBACK (gtk_widget_destroy),
                              G_OBJECT (window));
    /* This packs the button into the window (a gtk container). */
    gtk_container_add (GTK_CONTAINER (window), button);
    /* The final step is to display this newly created widget. */
    gtk_widget_show (button);
    /* and the window */
    gtk_widget_show (window);
    /* All GTK applications must have a gtk_main(). Control ends here
     * and waits for an event to occur (like a key press or
     * mouse event). */
    gtk_main ();
    
    return 0;
}